In “Developing an Open, Networked Peer Review System” Nina Belojevic seeks successful methods to combine the scholarly and the practical in digital projects. Digital scholarship is increasingly legitimate in the academy, especially in the realms of digital humanities and new media. But digital project development, Belojevic argues, could benefit from certain game- and other creative-industry project management and design practices. To demonstrate her argument, Belojevic provides the Personas for Open Peer Review project as an example. In developing the Personas for Open Peer Review project with colleague Jentery Sayers, Belojevic employed Agile and Scrum development methodologies, as well as iterative prototyping. For Belojevic and Sayers, these conscious development and design choices allowed them to create a more flexible and responsive prototype that took in-process feedback into account. Implicitly, Belojevic acknowledges that digital projects require context-specific workflows and techniques; the standard practices inherent to more traditional scholarship are not necessarily appropriate.
Belojevic, Nina. 2015. “Developing an Open, Networked Peer Review System.” Scholarly and Research Communication 6(2): n.p. http://www.src-online.ca/index.php/src/article/view/205/420